Roblox makes first acquisition with buy of app overall performance startup PacketZoom.
Fresh off a $150 million spherical of funding, children’ gaming platform Roblox is making its first acquisition. The enterprise says it’s acquiring the small startup PacketZoom, bringing its group and technology in-residence to assist it enhance cellular application performance as its platform expands further into global markets.
Founded in 2013, and based totally in San Mateo, California, PacketZoom had raised a $five million series A past due last yr. The organization combines a content material shipping community (CDN) to speed up performance with an software overall performance management tool to perceive problems in a single bundle, TechCrunch had defined at the time.
The agency’s merchandise allow developers get admission to to analytics approximately the app and community-overall performance associated problems, in addition to optimize app transport and content material downloads – up to two to 3 instances faster.
The gadget in particular is designed to conquer the constraints of slow and unreliable networks, like the ones observed in emerging markets. It additionally enables to make sure quicker and lower latency statistics transfers worldwide.
It’s clear how this acquisition makes feel for Roblox, which offers a platform in which kids create and play in 3-d worlds and games and has international growth in mind. With PacketZoom incorporated into its gaming platform, customers might be able to be a part of games faster and feature a better revel in whilst playing on cellular devices.
Roblox had said earlier this year it turned into cash-float superb and continues to be worthwhile. It raised funds with a purpose to inventory its war chest and have a buffer, at the same time as focused on its international expansion efforts. It additionally stated it would use the funds to make acquisitions and open places of work outside the U.S. In a few regions, like China.
PacketZoom had raised $eleven.2 million to date from investors consisting of Founder Collective, Tandem Capital, First spherical Capital, Baseline Ventures, Arafura Ventures, and others.
According to PacketZoom’s website, it become operating with customers like Glu cell, Sephora, Photofy, Inshorts, Upwork, information Republic, Wave, Belcorp, GOTA, Netmeds, Houzify, Wooplr, Fluik entertainment, Wondermall, and others. These relationships might be wound down, as Roblox plans to handiest use the IP internally, now not to guide other customers.
Roblox declined to talk to the purchase price, however notes it turned into an all-coins deal. It includes all of PacketZoom’s IP and code. PacketZoom’s founder and CTO, Chetan Ahuja, along with the PacketZoom’s 4-man or woman engineering group will join Roblox.